From f848ad0e672d913c36fcb86533cbc11a9cf9d9ea Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Thu, 3 Nov 2022 18:25:28 +0000 Subject: Rename Shader to SceneShader --- ui/window.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'ui/window.h') diff --git a/ui/window.h b/ui/window.h index dc3c528..b3d3f68 100644 --- a/ui/window.h +++ b/ui/window.h @@ -10,7 +10,7 @@ #include #include -class Shader; +class SceneShader; class Window { public: @@ -30,7 +30,7 @@ public: protected: [[nodiscard]] SDL_GLContext glContext() const; virtual void render() const; - virtual const Shader & getShader() const = 0; + virtual const SceneShader & getShader() const = 0; using SDL_WindowPtr = wrapped_ptrt; const glm::ivec2 size; -- cgit v1.2.3