From b1ad84be00b9a88af0a9e087f5d5b724a8b3077d Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Mon, 1 Jan 2024 19:58:06 +0000 Subject: Remove more use of legacy types from camera controller --- ui/manualCameraController.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'ui/manualCameraController.h') diff --git a/ui/manualCameraController.h b/ui/manualCameraController.h index 1efaee1..2f955e7 100644 --- a/ui/manualCameraController.h +++ b/ui/manualCameraController.h @@ -11,7 +11,7 @@ class Camera; class ManualCameraController : public CameraController, public UIComponent { public: - explicit ManualCameraController(Position2D f) : UIComponent {{}}, focus {f} { } + explicit ManualCameraController(GlobalPosition2D f) : UIComponent {{}}, focus {f} { } bool handleInput(const SDL_Event & e, const Position &) override; void render(const UIShader &, const Position & parentPos) const override; @@ -20,7 +20,7 @@ public: private: bool ctrl {false}, mrb {false}; - Position2D focus; + GlobalPosition2D focus; float direction {quarter_pi}; float dist {4000}, pitch {quarter_pi}; }; -- cgit v1.2.3