From 4f22d5daca7d570dbd3caf3da18448350bf5f148 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Tue, 14 Dec 2021 02:11:02 +0000 Subject: Single glContext shared between windows Created by the first window, includes simplified refresh/render for single control point --- ui/gameMainWindow.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'ui/gameMainWindow.h') diff --git a/ui/gameMainWindow.h b/ui/gameMainWindow.h index affb389..124d776 100644 --- a/ui/gameMainWindow.h +++ b/ui/gameMainWindow.h @@ -16,7 +16,7 @@ public: void tick(TickDuration) override; - void Refresh(const GameState * gameState) const override; + void render(const GameState * gameState) const override; private: UIShader uiShader; -- cgit v1.2.3