From 3b791f79bf53e481d053ea4516eedce8be3423bf Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Tue, 1 Nov 2022 19:12:04 +0000 Subject: Switch to a deferred lighting based render pipeline Tidy-up required. --- ui/gameMainWindow.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'ui/gameMainWindow.h') diff --git a/ui/gameMainWindow.h b/ui/gameMainWindow.h index 9cc72ab..2c2c501 100644 --- a/ui/gameMainWindow.h +++ b/ui/gameMainWindow.h @@ -3,10 +3,11 @@ #include "chronology.hpp" #include "gfx/gl/camera.h" #include "gfx/gl/shader.h" +#include "sceneRenderer.h" #include "window.h" #include -class GameMainWindow : public Window { +class GameMainWindow : public Window, SceneRenderer { public: GameMainWindow(size_t w, size_t h); -- cgit v1.2.3