From f848ad0e672d913c36fcb86533cbc11a9cf9d9ea Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Thu, 3 Nov 2022 18:25:28 +0000 Subject: Rename Shader to SceneShader --- ui/gameMainSelector.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'ui/gameMainSelector.h') diff --git a/ui/gameMainSelector.h b/ui/gameMainSelector.h index 38d8eb1..9c05127 100644 --- a/ui/gameMainSelector.h +++ b/ui/gameMainSelector.h @@ -21,13 +21,13 @@ public: virtual bool move(const SDL_MouseMotionEvent &, const Ray &); virtual bool handleInput(const SDL_Event &, const Position & pos); virtual void render(const UIShader & shader, const Position & pos) const; - virtual void render(const Shader &) const; + virtual void render(const SceneShader &) const; }; GameMainSelector(const Camera * c, glm::vec2 size); void render(const UIShader & shader, const Position & pos) const override; - void render(const Shader & shader) const override; + void render(const SceneShader & shader) const override; bool handleInput(const SDL_Event & e, const Position &) override; -- cgit v1.2.3