From 27a3f3365c6a46c5b85f5be676b53a758b35a73e Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Mon, 10 Oct 2022 20:49:43 +0100 Subject: GameMainSelector provides world overlay and renders its target --- ui/gameMainSelector.cpp | 13 +++++++++++++ 1 file changed, 13 insertions(+) (limited to 'ui/gameMainSelector.cpp') diff --git a/ui/gameMainSelector.cpp b/ui/gameMainSelector.cpp index ff9afb7..a5356ab 100644 --- a/ui/gameMainSelector.cpp +++ b/ui/gameMainSelector.cpp @@ -28,6 +28,14 @@ GameMainSelector::render(const UIShader & shader, const Position & parentPos) co } } +void +GameMainSelector::render(const Shader & shader) const +{ + if (target) { + target->render(shader); + } +} + bool GameMainSelector::handleInput(const SDL_Event & e, const Position & parentPos) { @@ -102,3 +110,8 @@ void GameMainSelector::Component::render(const UIShader &, const UIComponent::Position &) const { } + +void +GameMainSelector::Component::render(const Shader &) const +{ +} -- cgit v1.2.3