From 93f11a006b94ccecd7a1fd1dfba0adff56ae7c38 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Wed, 19 Apr 2023 00:51:35 +0100 Subject: Drop performance debug to warning and stop disabling error checking for texture save --- test/test-assetFactory.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'test/test-assetFactory.cpp') diff --git a/test/test-assetFactory.cpp b/test/test-assetFactory.cpp index 3d79213..82543f3 100644 --- a/test/test-assetFactory.cpp +++ b/test/test-assetFactory.cpp @@ -29,7 +29,6 @@ public: FactoryFixture() : sceneRenderer {size, output} { } ~FactoryFixture() { - glDisable(GL_DEBUG_OUTPUT); auto outpath = (TMP / boost::unit_test::framework::current_test_case().full_name()).replace_extension(".tga"); std::filesystem::create_directories(outpath.parent_path()); Texture::save(outImage, outpath.c_str()); -- cgit v1.2.3