From 51eb25ea0f1373ca0442b02049406af38eae3b33 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Fri, 12 Jan 2024 19:35:58 +0000 Subject: Add model support for point lights Still invokes non-instanced point light shader --- test/test-assetFactory.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'test/test-assetFactory.cpp') diff --git a/test/test-assetFactory.cpp b/test/test-assetFactory.cpp index bc93729..9e278c4 100644 --- a/test/test-assetFactory.cpp +++ b/test/test-assetFactory.cpp @@ -48,7 +48,6 @@ public: void lights(const SceneShader & shader) const override { - shader.pointLight.add({-3, 1, 5}, {1, 1, 1}, .1F); objects.apply(&Renderable::lights, shader); } -- cgit v1.2.3