From 08128c14ec49a2b357e830c832ccd0a8e63c175d Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sun, 14 Jan 2024 11:38:09 +0000 Subject: Add traits wrapper for setting uniforms --- gfx/gl/uiShader.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'gfx/gl/uiShader.h') diff --git a/gfx/gl/uiShader.h b/gfx/gl/uiShader.h index 362e90c..99c5e17 100644 --- a/gfx/gl/uiShader.h +++ b/gfx/gl/uiShader.h @@ -1,6 +1,7 @@ #pragma once #include "config/types.h" +#include "gl_traits.h" #include "program.h" #include #include @@ -21,7 +22,7 @@ private: { const RequiredUniformLocation uiProjectionLoc {*this, "uiProjection"}; glUseProgram(*this); - glUniformMatrix4fv(uiProjectionLoc, 1, GL_FALSE, glm::value_ptr(vp)); + glUniform(uiProjectionLoc, vp); } }; -- cgit v1.2.3