From 7c1e9b25fa4062a69ea00c20cdbcc745d1b82659 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Thu, 5 Jan 2023 19:45:36 +0000 Subject: Add rendering support for spot lights --- gfx/gl/shaders/spotLight.vs | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 gfx/gl/shaders/spotLight.vs (limited to 'gfx/gl/shaders/spotLight.vs') diff --git a/gfx/gl/shaders/spotLight.vs b/gfx/gl/shaders/spotLight.vs new file mode 100644 index 0000000..e648553 --- /dev/null +++ b/gfx/gl/shaders/spotLight.vs @@ -0,0 +1,23 @@ +#version 330 core + +layout(location = 0) in vec3 v_position; +layout(location = 1) in vec3 v_direction; + +uniform vec3 colour; +uniform float kq; +uniform float arc; + +out vec3 position; +out vec3 direction; +out float size; +out float cosarc; + +void +main() +{ + position = v_position; + direction = normalize(v_direction); + size = (8 * sqrt(max(max(colour.r, colour.g), colour.b))) / sqrt(kq); + cosarc = cos(arc / 2); + gl_Position = vec4(position, 0); +} -- cgit v1.2.3