From 4a1b59927f1a5ea692cee71df415ebb54f7a368d Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Tue, 16 Feb 2021 18:55:24 +0000 Subject: Rename types in LinkHistory --- game/vehicles/vehicle.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'game/vehicles/vehicle.cpp') diff --git a/game/vehicles/vehicle.cpp b/game/vehicles/vehicle.cpp index f722cff..fceb37c 100644 --- a/game/vehicles/vehicle.cpp +++ b/game/vehicles/vehicle.cpp @@ -10,7 +10,7 @@ Vehicle::Vehicle(const LinkPtr & l, const std::string & obj, const std::string & linkHist.add(l, 0); } -LinkHistory::Return +LinkHistory::Entry LinkHistory::add(const LinkWPtr & l, unsigned char d) { links.insert(links.begin(), {l, d}); @@ -23,13 +23,13 @@ LinkHistory::add(const LinkWPtr & l, unsigned char d) return {lp, d}; } -LinkHistory::Return +LinkHistory::Entry LinkHistory::getCurrent() const { return {links.front().first.lock(), links.front().second}; } -LinkHistory::Return +LinkHistory::Entry LinkHistory::getAt(float len, float * rem) const { auto litr = links.begin(); -- cgit v1.2.3