From f848ad0e672d913c36fcb86533cbc11a9cf9d9ea Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Thu, 3 Nov 2022 18:25:28 +0000 Subject: Rename Shader to SceneShader --- game/vehicles/railVehicleClass.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'game/vehicles/railVehicleClass.cpp') diff --git a/game/vehicles/railVehicleClass.cpp b/game/vehicles/railVehicleClass.cpp index 7eb4495..7d69338 100644 --- a/game/vehicles/railVehicleClass.cpp +++ b/game/vehicles/railVehicleClass.cpp @@ -1,5 +1,5 @@ #include "railVehicleClass.h" -#include "gfx/gl/shader.h" +#include "gfx/gl/sceneShader.h" #include "gfx/models/mesh.h" #include "gfx/models/obj.h" #include "gfx/models/texture.h" @@ -39,7 +39,8 @@ RailVehicleClass::RailVehicleClass(std::unique_ptr o, std::shared_ptr } void -RailVehicleClass::render(const Shader & shader, const Location & location, const std::array & bl) const +RailVehicleClass::render( + const SceneShader & shader, const Location & location, const std::array & bl) const { texture->bind(); for (auto b = 0U; b < bogies.size(); ++b) { -- cgit v1.2.3