From 07cdfc19b7ab39db73d3ac097556b23f2e4a90ce Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Thu, 28 Jan 2021 20:27:54 +0000 Subject: Basic support for loading a heightmap from an image --- game/terrain.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'game/terrain.h') diff --git a/game/terrain.h b/game/terrain.h index 0edf4bd..64c4f96 100644 --- a/game/terrain.h +++ b/game/terrain.h @@ -8,6 +8,7 @@ #include #include #include +#include #include class Shader; @@ -16,6 +17,7 @@ class Texture; class Terrain : public WorldObject, public Renderable { public: Terrain(); + explicit Terrain(const std::string &); ~Terrain() override; NO_COPY(Terrain); NO_MOVE(Terrain); -- cgit v1.2.3