From 37b135e59ba22cf9ace1141b9dd21d0819fe3d1d Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Tue, 25 Oct 2022 18:49:19 +0100 Subject: Implement extending a network into open space --- game/network/network.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'game/network/network.h') diff --git a/game/network/network.h b/game/network/network.h index f1ac23f..f37f335 100644 --- a/game/network/network.h +++ b/game/network/network.h @@ -15,6 +15,9 @@ class Texture; class Shader; class Ray; +template using GenDef = std::tuple...>; +using GenCurveDef = GenDef<3, 3, 2>; + class Network { public: using LinkEnd = std::pair; @@ -44,6 +47,7 @@ public: protected: static void joinLinks(const Link::Ptr & l, const Link::Ptr & ol); + static GenCurveDef genCurveDef(const glm::vec3 & start, const glm::vec3 & end, float startDir); using Nodes = std::set>; Nodes nodes; -- cgit v1.2.3