From 98df33e0a52e086b68df2a62ce2f41cc6b67db63 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Thu, 2 Mar 2023 18:18:38 +0000 Subject: Parse colour values as they're read --- assetFactory/style.h | 18 +++++++++++++++--- 1 file changed, 15 insertions(+), 3 deletions(-) (limited to 'assetFactory/style.h') diff --git a/assetFactory/style.h b/assetFactory/style.h index 0c7ad5a..e8fd012 100644 --- a/assetFactory/style.h +++ b/assetFactory/style.h @@ -3,19 +3,31 @@ #include "modelFactoryMesh.h" #include "persistence.h" #include "shape.h" +#include #include +#include class Style { public: using StyleStack = std::vector; + using Colour = glm::vec3; + using ColourAlpha = glm::vec4; - static ModelFactoryMesh::Color parseColour(const std::string_view &); void applyStyle(ModelFactoryMesh &, const StyleStack & parents, const Shape::CreatedFaces &) const; void applyStyle(ModelFactoryMesh &, const StyleStack & parents, const ModelFactoryMesh::FaceHandle &) const; - static std::string_view getProperty(const StyleStack & parents, std::string Style::*member); + template + static std::optional> + getProperty(const StyleStack & parents, T Style::*member, auto && test) + { + if (const auto itr = std::find_if(parents.rbegin(), parents.rend(), std::forward(test)); + itr != parents.rend()) { + return (*itr)->*member; + } + return {}; + } - std::string colour; + ColourAlpha colour {}; protected: bool persist(Persistence::PersistenceStore & store); -- cgit v1.2.3