From 8dc04dedbba31030b83b1a23c48c6bea02eea100 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sat, 27 Jan 2024 22:33:20 +0000 Subject: 3D relative scaling in asset factory Reduces excess vertices in cylinders --- assetFactory/plane.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'assetFactory/plane.cpp') diff --git a/assetFactory/plane.cpp b/assetFactory/plane.cpp index e8847a2..6ae2c62 100644 --- a/assetFactory/plane.cpp +++ b/assetFactory/plane.cpp @@ -2,7 +2,7 @@ #include "modelFactoryMesh.h" Plane::CreatedFaces -Plane::createMesh(ModelFactoryMesh & mesh, float) const +Plane::createMesh(ModelFactoryMesh & mesh, Scale3D) const { static constexpr std::array VERTICES {{ {n, n, z}, -- cgit v1.2.3