| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Simplify setup of uniform locations and containing programs | Dan Goodliffe | 2024-07-07 |
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| * | Add traits wrapper for setting uniforms | Dan Goodliffe | 2024-01-14 |
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| * | WIP typedefing all the things - headers | Dan Goodliffe | 2023-11-07 |
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| * | Swap GLEW for more modern glad | Dan Goodliffe | 2023-05-28 |
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| * | Fix up all the static analyzer warnings | Dan Goodliffe | 2023-01-08 |
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| * | Restructure how shaders are worked with | Dan Goodliffe | 2022-11-03 |
| | | | | | Needs a tidy-up | ||
| * | Replace include guard macros with pragma once | Dan Goodliffe | 2022-01-02 |
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| * | First iteration with font/text support | Dan Goodliffe | 2022-01-01 |
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| * | Need a way to select the UI shader | Dan Goodliffe | 2021-12-18 |
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| * | Refactor to start splitting out UI components | Dan Goodliffe | 2021-12-13 |
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| * | Introduce the UI shader | Dan Goodliffe | 2021-12-12 |
