| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Switch to a deferred lighting based render pipeline | Dan Goodliffe | 2022-11-01 |
| | | | | | Tidy-up required. | ||
| * | Set v330 core on world shaders | Dan Goodliffe | 2022-10-30 |
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| * | dos2unix shader sources | Dan Goodliffe | 2021-02-20 |
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| * | Update glsl version and interface | Dan Goodliffe | 2021-02-12 |
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| * | Remove the weird view/model/camera connectedness | Dan Goodliffe | 2021-01-24 |
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| * | Big reshuffle | Dan Goodliffe | 2021-01-17 |
| Fixes code quality warnings now picked up. | |||
