1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
|
// **********************************************************************
//
// Copyright (c) 2003-2005 ZeroC, Inc. All rights reserved.
//
// This copy of Ice-E is licensed to you under the terms described in the
// ICEE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <IceE/Communicator.h>
#include <IceE/Instance.h>
#include <IceE/Properties.h>
#include <IceE/ReferenceFactory.h>
#include <IceE/ProxyFactory.h>
#include <IceE/LoggerUtil.h>
#include <IceE/LocalException.h>
#ifndef ICEE_PURE_CLIENT
# include <IceE/ObjectAdapterFactory.h>
#endif
using namespace std;
using namespace Ice;
using namespace IceInternal;
void
IceInternal::incRef(::Ice::Communicator* p)
{
p->__incRef();
}
void
IceInternal::decRef(::Ice::Communicator* p)
{
p->__decRef();
}
void
Ice::Communicator::destroy()
{
InstancePtr instance;
{
RecMutex::Lock sync(*this);
if(_destroyed) // Don't destroy twice.
{
return;
}
_destroyed = true;
instance = _instance;
}
if(instance)
{
instance->destroy();
}
}
#ifndef ICEE_PURE_CLIENT
void
Ice::Communicator::shutdown()
{
ObjectAdapterFactoryPtr objectAdapterFactory;
{
RecMutex::Lock sync(*this);
if(_destroyed)
{
throw CommunicatorDestroyedException(__FILE__, __LINE__);
}
objectAdapterFactory = _instance->objectAdapterFactory();
}
//
// We must call shutdown on the object adapter factory outside the
// synchronization, otherwise the communicator is blocked during
// shutdown.
//
objectAdapterFactory->shutdown();
}
void
Ice::Communicator::waitForShutdown()
{
ObjectAdapterFactoryPtr objectAdapterFactory;
{
RecMutex::Lock sync(*this);
if(_destroyed)
{
throw CommunicatorDestroyedException(__FILE__, __LINE__);
}
objectAdapterFactory = _instance->objectAdapterFactory();
}
//
// We must call waitForShutdown on the object adapter factory
// outside the synchronization, otherwise the communicator is
// blocked during shutdown.
//
objectAdapterFactory->waitForShutdown();
}
#endif
ObjectPrx
Ice::Communicator::stringToProxy(const string& s) const
{
RecMutex::Lock sync(*this);
if(_destroyed)
{
throw CommunicatorDestroyedException(__FILE__, __LINE__);
}
return _instance->proxyFactory()->stringToProxy(s);
}
string
Ice::Communicator::proxyToString(const ObjectPrx& proxy) const
{
RecMutex::Lock sync(*this);
if(_destroyed)
{
throw CommunicatorDestroyedException(__FILE__, __LINE__);
}
return _instance->proxyFactory()->proxyToString(proxy);
}
#ifndef ICEE_PURE_CLIENT
ObjectAdapterPtr
Ice::Communicator::createObjectAdapter(const string& name)
{
RecMutex::Lock sync(*this);
if(_destroyed)
{
throw CommunicatorDestroyedException(__FILE__, __LINE__);
}
return _instance->objectAdapterFactory()->createObjectAdapter(name);
}
ObjectAdapterPtr
Ice::Communicator::createObjectAdapterWithEndpoints(const string& name, const string& endpoints)
{
getProperties()->setProperty(name + ".Endpoints", endpoints);
return createObjectAdapter(name);
}
#endif
void
Ice::Communicator::setDefaultContext(const Context& ctx)
{
RecMutex::Lock sync(*this);
if(_destroyed)
{
throw CommunicatorDestroyedException(__FILE__, __LINE__);
}
_instance->setDefaultContext(ctx);
}
Ice::Context
Ice::Communicator::getDefaultContext() const
{
RecMutex::Lock sync(*this);
if(_destroyed)
{
throw CommunicatorDestroyedException(__FILE__, __LINE__);
}
return _instance->getDefaultContext();
}
PropertiesPtr
Ice::Communicator::getProperties() const
{
//
// No check for destruction. It must be possible to access the
// properties after destruction.
//
return _instance->properties();
}
LoggerPtr
Ice::Communicator::getLogger() const
{
//
// No check for destruction. It must be possible to access the
// logger after destruction.
//
return _instance->logger();
}
void
Ice::Communicator::setLogger(const LoggerPtr& logger)
{
//
// No check for destruction. It must be possible to set the logger
// after destruction (needed by logger plugins for example to
// unset the logger).
//
_instance->logger(logger);
}
#ifdef ICEE_HAS_ROUTER
RouterPrx
Ice::Communicator::getDefaultRouter() const
{
RecMutex::Lock sync(*this);
if(_destroyed)
{
throw CommunicatorDestroyedException(__FILE__, __LINE__);
}
return _instance->referenceFactory()->getDefaultRouter();
}
void
Ice::Communicator::setDefaultRouter(const RouterPrx& router)
{
RecMutex::Lock sync(*this);
if(_destroyed)
{
throw CommunicatorDestroyedException(__FILE__, __LINE__);
}
_instance->referenceFactory()->setDefaultRouter(router);
}
#endif
#ifdef ICEE_HAS_LOCATOR
LocatorPrx
Ice::Communicator::getDefaultLocator() const
{
RecMutex::Lock sync(*this);
if(_destroyed)
{
throw CommunicatorDestroyedException(__FILE__, __LINE__);
}
return _instance->referenceFactory()->getDefaultLocator();
}
void
Ice::Communicator::setDefaultLocator(const LocatorPrx& locator)
{
RecMutex::Lock sync(*this);
if(_destroyed)
{
throw CommunicatorDestroyedException(__FILE__, __LINE__);
}
_instance->referenceFactory()->setDefaultLocator(locator);
}
#endif
#ifdef ICEE_HAS_BATCH
void
Ice::Communicator::flushBatchRequests()
{
_instance->flushBatchRequests();
}
#endif
Ice::Communicator::Communicator(const PropertiesPtr& properties) :
_destroyed(false)
{
__setNoDelete(true);
try
{
_instance = new Instance(this, properties);
}
catch(...)
{
__setNoDelete(false);
throw;
}
__setNoDelete(false);
}
Ice::Communicator::~Communicator()
{
RecMutex::Lock sync(*this);
if(!_destroyed)
{
Warning out(_instance->logger());
out << "Ice::Communicator::destroy() has not been called";
}
if(_instance->__getRef() > 1)
{
PropertiesPtr properties = _instance->properties();
if(properties->getPropertyAsIntWithDefault("Ice.Warn.Leaks", 1) > 0)
{
Warning warn(_instance->logger());
warn <<
"The communicator is not the last Ice object that is\n"
"deleted. (You can disable this warning by setting the\n"
"property `Ice.Warn.Leaks' to 0.)";
}
}
}
void
Ice::Communicator::finishSetup(int& argc, char* argv[])
{
try
{
_instance->finishSetup(argc, argv);
}
catch(...)
{
_destroyed = true;
_instance->destroy();
throw;
}
}
|