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// **********************************************************************
//
// Copyright (c) 2003-2005 ZeroC, Inc. All rights reserved.
//
// This copy of Ice-E is licensed to you under the terms described in the
// ICEE_LICENSE file included in this distribution.
//
// **********************************************************************

#ifndef ICEE_PROPERTIES_H
#define ICEE_PROPERTIES_H

#include <IceE/PropertiesF.h>
#include <IceE/Shared.h>
#include <IceE/Mutex.h>
#include <IceE/BuiltinSequences.h>

namespace Ice
{

typedef ::std::map< ::std::string, ::std::string> PropertyDict;

class ICE_API Properties : public IceUtil::Mutex, public ::IceUtil::Shared
{
public:
    
    std::string getProperty(const std::string&);
    std::string getPropertyWithDefault(const std::string&, const std::string&);
    Ice::Int getPropertyAsInt(const std::string&);
    Ice::Int getPropertyAsIntWithDefault(const std::string&, Ice::Int);
    PropertyDict getPropertiesForPrefix(const std::string&);
    void setProperty(const std::string&, const std::string&);
    StringSeq getCommandLineOptions();
    StringSeq parseCommandLineOptions(const std::string&, const StringSeq&);
    StringSeq parseIceCommandLineOptions(const StringSeq&);
    void load(const std::string&);
    PropertiesPtr clone();

private:

    Properties(const Properties*);
    Properties();
    Properties(StringSeq&);

    friend ICE_API PropertiesPtr createProperties();
    friend ICE_API PropertiesPtr createProperties(StringSeq&);
    friend ICE_API PropertiesPtr createProperties(int&, char*[]);

    void parseLine(const std::string&);

    void loadConfig();

    std::map<std::string, std::string> _properties;
};

}

#endif