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// **********************************************************************
//
// Copyright (c) 2002
// MutableRealms, Inc.
// Huntsville, AL, USA
//
// All Rights Reserved
//
// **********************************************************************
#include <Ice/Application.h>
#include <IcePatch/FileLocator.h>
#include <IcePatch/Util.h>
using namespace std;
using namespace Ice;
using namespace IcePatch;
namespace IcePatch
{
class Server : public Application
{
public:
void usage();
virtual int run(int, char*[]);
static void removeOrphanedRecursive(const string&);
static void updateRecursive(const string&);
};
};
void
IcePatch::Server::usage()
{
cerr << "Usage: " << appName() << " [options]\n";
cerr <<
"Options:\n"
"-h, --help Show this message.\n"
"-v, --version Display the Ice version.\n"
;
}
int
IcePatch::Server::run(int argc, char* argv[])
{
try
{
for (int i = 1; i < argc; ++i)
{
if (strcmp(argv[i], "-h") == 0 || strcmp(argv[i], "--help") == 0)
{
usage();
return EXIT_SUCCESS;
}
else if (strcmp(argv[i], "-v") == 0 || strcmp(argv[i], "--version") == 0)
{
cout << ICE_STRING_VERSION << endl;
return EXIT_SUCCESS;
}
else
{
cerr << appName() << ": unknown option `" << argv[i] << "'" << endl;
usage();
return EXIT_FAILURE;
}
}
PropertiesPtr properties = communicator()->getProperties();
//
// Get the IcePatch endpoints.
//
const char* endpointsProperty = "IcePatch.Endpoints";
string endpoints = properties->getProperty(endpointsProperty);
if (endpoints.empty())
{
cerr << appName() << ": property `" << endpointsProperty << "' is not set" << endl;
return EXIT_FAILURE;
}
//
// Get the working directory and change to this directory.
//
const char* directoryProperty = "IcePatch.Directory";
string directory = properties->getProperty(directoryProperty);
if (!directory.empty())
{
changeDirectory(directory);
}
//
// Remove orphaned MD5 and BZ2 files.
// Create MD5 and BZ2 files.
//
removeOrphanedRecursive(".");
updateRecursive(".");
//
// Create and initialize the object adapter and the file locator.
//
ObjectAdapterPtr adapter = communicator()->createObjectAdapterFromProperty("IcePatch", endpointsProperty);
ServantLocatorPtr fileLocator = new FileLocator(adapter);
adapter->addServantLocator(fileLocator, "IcePatch");
adapter->activate();
//
// We're done, let's wait for shutdown.
//
communicator()->waitForShutdown();
}
catch (const FileAccessException& ex)
{
cerr << appName() << ": " << ex << ":\n" << ex.reason << endl;
return EXIT_FAILURE;
}
return EXIT_SUCCESS;
}
void
IcePatch::Server::removeOrphanedRecursive(const string& path)
{
assert(getFileInfo(path, true).type == FileTypeDirectory);
StringSeq paths = readDirectory(path);
StringSeq::const_iterator p;
for (p = paths.begin(); p != paths.end(); ++p)
{
if (ignoreSuffix(*p))
{
pair<StringSeq::const_iterator, StringSeq::const_iterator> r =
equal_range(paths.begin(), paths.end(), removeSuffix(*p));
if (r.first == r.second)
{
cout << "removing orphaned file `" << *p << "'... " << flush;
removeRecursive(*p);
cout << "ok" << endl;
}
}
else
{
if (getFileInfo(*p, true).type == FileTypeDirectory)
{
removeOrphanedRecursive(*p);
}
}
}
if (readDirectory(path).empty())
{
cout << "removing empty directory `" << *p << "'... " << flush;
removeRecursive(path);
cout << "ok" << endl;
}
}
void
IcePatch::Server::updateRecursive(const string& path)
{
if (ignoreSuffix(path))
{
return;
}
FileInfo info = getFileInfo(path, true);
if (info.type == FileTypeDirectory)
{
StringSeq paths = readDirectory(path);
StringSeq::const_iterator p;
for (p = paths.begin(); p != paths.end(); ++p)
{
updateRecursive(*p);
}
}
else if (info.type == FileTypeRegular)
{
FileInfo infoMD5 = getFileInfo(path + ".md5", false);
if (infoMD5.type != FileTypeRegular || infoMD5.time < info.time)
{
cout << "creating .md5 file for `" << path << "'... " << flush;
createMD5(path);
cout << "ok" << endl;
}
FileInfo infoBZ2 = getFileInfo(path + ".bz2", false);
if (infoBZ2.type != FileTypeRegular || infoBZ2.time < info.time)
{
cout << "creating .bz2 file for `" << path << "'... " << flush;
createBZ2(path);
cout << "ok" << endl;
}
}
}
int
main(int argc, char* argv[])
{
addArgumentPrefix("IcePatch");
Server app;
return app.main(argc, argv);
}
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