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// **********************************************************************
//
// Copyright (c) 2001
// MutableRealms, Inc.
// Huntsville, AL, USA
//
// All Rights Reserved
//
// **********************************************************************
#ifndef ICE_PACK_ADMIN_I_H
#define ICE_PACK_ADMIN_I_H
#include <IcePack/Admin.h>
namespace IcePack
{
class AdminI : public Admin, public IceUtil::Mutex
{
public:
AdminI(const Ice::CommunicatorPtr&);
virtual void add(const ServerDescription&, const Ice::Current&);
virtual void remove(const Ice::Identity&, const Ice::Current&);
virtual ServerDescription find(const Ice::Identity&, const Ice::Current&);
virtual ServerDescriptions getAll(const Ice::Current&);
virtual void shutdown(const Ice::Current&);
private:
Ice::CommunicatorPtr _communicator;
};
}
#endif
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