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// **********************************************************************
//
// Copyright (c) 2003-2006 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <Ice/Ice.h>
#include <IceGrid/ReapThread.h>
using namespace std;
using namespace IceGrid;
ReapThread::ReapThread(int timeout) :
_timeout(IceUtil::Time::seconds(timeout)),
_terminated(false)
{
}
void
ReapThread::run()
{
vector<ReapablePtr> reap;
while(true)
{
{
Lock sync(*this);
timedWait(_timeout);
if(_terminated)
{
break;
}
list<ReapablePtr>::iterator p = _sessions.begin();
while(p != _sessions.end())
{
try
{
if((IceUtil::Time::now() - (*p)->timestamp()) > _timeout)
{
reap.push_back(*p);
p = _sessions.erase(p);
}
else
{
++p;
}
}
catch(const Ice::ObjectNotExistException&)
{
p = _sessions.erase(p);
}
}
}
for(vector<ReapablePtr>::const_iterator p = reap.begin(); p != reap.end(); ++p)
{
(*p)->destroy(false);
}
reap.clear();
}
}
void
ReapThread::terminate()
{
list<ReapablePtr> reap;
{
Lock sync(*this);
_terminated = true;
notify();
reap.swap(_sessions);
}
for(list<ReapablePtr>::const_iterator p = reap.begin(); p != reap.end(); ++p)
{
(*p)->destroy(true);
}
}
void
ReapThread::add(const ReapablePtr& reapable)
{
Lock sync(*this);
if(_terminated)
{
return;
}
_sessions.push_back(reapable);
}
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