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// **********************************************************************
//
// Copyright (c) 2001
// MutableRealms, Inc.
// Huntsville, AL, USA
//
// All Rights Reserved
//
// **********************************************************************
#include <Ice/Direct.h>
#include <Ice/ObjectAdapter.h>
#include <Ice/Reference.h>
#include <Ice/Object.h>
#include <Ice/LocalException.h>
using namespace std;
using namespace Ice;
using namespace IceInternal;
IceInternal::Direct::Direct(const ObjectAdapterPtr& adapter, const ReferencePtr& ref, const char* operation) :
_adapter(adapter),
_reference(ref),
_operation(operation)
{
_servant = _adapter->identityToServant(_reference->identity);
try
{
if (!_servant)
{
_locator = _adapter->getServantLocator();
if (_locator)
{
_servant = _locator->locate(_adapter, _reference->identity, _operation, _cookie);
}
}
}
catch(...)
{
if (_locator && _servant)
{
_locator->finished(_adapter, _reference->identity, _servant, _operation, _cookie);
}
throw;
}
if(!_servant)
{
throw ObjectNotExistException(__FILE__, __LINE__);
}
}
IceInternal::Direct::~Direct()
{
if (_locator && _servant)
{
_locator->finished(_adapter, _reference->identity, _servant, _operation, _cookie);
}
}
const ObjectPtr&
IceInternal::Direct::servant()
{
return _servant;
}
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