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// **********************************************************************
//
// Copyright (c) 2002
// MutableRealms, Inc.
// Huntsville, AL, USA
//
// All Rights Reserved
//
// **********************************************************************

#include <Ice/Cryptor.h>
#include <Ice/CryptKey.h>
#include <algorithm>

void ::IceInternal::incRef(::IceSecurity::SecureUdp::Cryptor* p) { p->__incRef(); }
void ::IceInternal::decRef(::IceSecurity::SecureUdp::Cryptor* p) { p->__decRef(); }

using Ice::ByteSeq;
using IceSecurity::SecureUdp::CryptKey;
using IceSecurity::SecureUdp::CryptKeyPtr;

IceSecurity::SecureUdp::Cryptor::Cryptor()
{
}

IceSecurity::SecureUdp::Cryptor::~Cryptor()
{
}

const CryptKeyPtr
IceSecurity::SecureUdp::Cryptor::getNewKey()
{
    // Gotta return a newly generated key here.
    ByteSeq byteSeq;
    int i = 0;

    // Bogus key - gotta fix this.
    byteSeq[i++] = 'A';
    byteSeq[i++] = 'n';
    byteSeq[i++] = 't';
    byteSeq[i++] = 'h';
    byteSeq[i++] = 'o';
    byteSeq[i++] = 'n';
    byteSeq[i++] = 'y';
    byteSeq[i++] = 'D';
    byteSeq[i++] = 'a';
    byteSeq[i++] = 'r';
    byteSeq[i++] = 'i';
    byteSeq[i++] = 'u';
    byteSeq[i++] = 's';

    CryptKeyPtr cryptKey = new CryptKey(byteSeq);

    _cryptKeys.push_back(cryptKey);

    return cryptKey;
}

const CryptKeyPtr
IceSecurity::SecureUdp::Cryptor::getKey(const ByteSeq& key)
{
    CryptKeyPtr cryptKey = new CryptKey(key);

    CryptKeys::iterator begin = _cryptKeys.begin();
    CryptKeys::iterator end = _cryptKeys.end();
    CryptKeys::iterator pos = std::find(begin, end, cryptKey);

    if (pos == end)
    {
        // TODO: Exception - Trying to use a key that we didn't hand out.
    }

    return *pos;
}

const CryptKeyPtr
IceSecurity::SecureUdp::Cryptor::getOrCreateKey(const ByteSeq& key)
{
    CryptKeyPtr cryptKey;

    cryptKey = getKey(key);

    if (cryptKey == 0)
    {
        cryptKey = new CryptKey(key);

        _cryptKeys.push_back(cryptKey);
    }

    return cryptKey;
}

void
IceSecurity::SecureUdp::Cryptor::encrypt(const CryptKeyPtr& key, const ByteSeq& plainBuffer, ByteSeq& encryptedBuffer)
{
    encryptedBuffer = plainBuffer;
}

void
IceSecurity::SecureUdp::Cryptor::decrypt(const CryptKeyPtr& key, const ByteSeq& encryptedBuffer, ByteSeq& plainBuffer)
{
    plainBuffer = encryptedBuffer;
}