blob: b1241cbb885b36c50271a85ae83d389ff1702d9c (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
|
// **********************************************************************
//
// Copyright (c) 2001
// MutableRealms, Inc.
// Huntsville, AL, USA
//
// All Rights Reserved
//
// **********************************************************************
#ifndef ICE_OBJECT_H
#define ICE_OBJECT_H
#include <IceUtil/Shared.h>
#include <Ice/ObjectF.h>
#include <Ice/ProxyF.h>
namespace IceInternal
{
class Incoming;
class BasicStream;
enum DispatchStatus
{
DispatchOK,
DispatchUserException,
DispatchLocationForward,
DispatchObjectNotExist,
DispatchOperationNotExist,
DispatchUnknownLocalException,
DispatchUnknownUserException,
DispatchUnknownException
};
}
namespace Ice
{
class ICE_API LocationForward
{
public:
LocationForward(const LocationForward&);
LocationForward(const ObjectPrx&);
protected:
ObjectPrx _prx;
friend class ::IceProxy::Ice::Object;
friend class ::IceInternal::Incoming;
};
class ICE_API Object : virtual public ::IceUtil::Shared
{
public:
Object();
virtual ~Object();
virtual bool _isA(const std::string&);
virtual void _ping();
::IceInternal::DispatchStatus ____isA(::IceInternal::Incoming&);
::IceInternal::DispatchStatus ____ping(::IceInternal::Incoming&);
virtual const std::string* _classIds() = 0;
static std::string __names[];
virtual ::IceInternal::DispatchStatus __dispatch(::IceInternal::Incoming&, const std::string&);
virtual bool __isMutating(const std::string&);
virtual void __write(::IceInternal::BasicStream*) const = 0;
virtual void __read(::IceInternal::BasicStream*) = 0;
};
}
#endif
|