// ********************************************************************** // // Copyright (c) 2001 // Mutable Realms, Inc. // Huntsville, AL, USA // // All Rights Reserved // // ********************************************************************** public class HelloI extends Hello { public HelloI(Ice.Communicator communicator) { _communicator = communicator; } public void hello(Ice.Current current) { System.out.println("Hello World!"); } public void shutdown(Ice.Current current) { System.out.println("Shutting down..."); _communicator.shutdown(); } private Ice.Communicator _communicator; }