// ********************************************************************** // // Copyright (c) 2003-2017 ZeroC, Inc. All rights reserved. // // This copy of Ice is licensed to you under the terms described in the // ICE_LICENSE file included in this distribution. // // ********************************************************************** using System.Threading; using System; public class PriorityI : Test.PriorityDisp_ { public override void shutdown(Ice.Current current) { current.adapter.getCommunicator().shutdown(); } public override string getPriority(Ice.Current current) { return Thread.CurrentThread.Priority.ToString(); } }