// // Copyright (c) ZeroC, Inc. All rights reserved. // using System.Threading; namespace Ice { namespace threadPoolPriority { public class PriorityI : Test.PriorityDisp_ { public override void shutdown(Ice.Current current) { current.adapter.getCommunicator().shutdown(); } public override string getPriority(Ice.Current current) { return Thread.CurrentThread.Priority.ToString(); } } } }