// // Copyright (c) ZeroC, Inc. All rights reserved. // using System.Collections.Generic; namespace Ice { namespace seqMapping { public sealed class MyClassI : Test.MyClassDisp_ { public override void shutdown(Ice.Current current) { current.adapter.getCommunicator().shutdown(); } public override byte[] opAByteS(byte[] i, out byte[] o, Ice.Current current) { o = i; return i; } public override List opLByteS(List i, out List o, Ice.Current current) { o = i; return i; } public override LinkedList opKByteS(LinkedList i, out LinkedList o, Ice.Current current) { o = i; return i; } public override Queue opQByteS(Queue i, out Queue o, Ice.Current current) { o = i; return i; } public override Stack opSByteS(Stack i, out Stack o, Ice.Current current) { o = i; return i; } public override bool[] opABoolS(bool[] i, out bool[] o, Ice.Current current) { o = i; return i; } public override List opLBoolS(List i, out List o, Ice.Current current) { o = i; return i; } public override LinkedList opKBoolS(LinkedList i, out LinkedList o, Ice.Current current) { o = i; return i; } public override Queue opQBoolS(Queue i, out Queue o, Ice.Current current) { o = i; return i; } public override Stack opSBoolS(Stack i, out Stack o, Ice.Current current) { o = i; return i; } public override short[] opAShortS(short[] i, out short[] o, Ice.Current current) { o = i; return i; } public override List opLShortS(List i, out List o, Ice.Current current) { o = i; return i; } public override LinkedList opKShortS(LinkedList i, out LinkedList o, Ice.Current current) { o = i; return i; } public override Queue opQShortS(Queue i, out Queue o, Ice.Current current) { o = i; return i; } public override Stack opSShortS(Stack i, out Stack o, Ice.Current current) { o = i; return i; } public override int[] opAIntS(int[] i, out int[] o, Ice.Current current) { o = i; return i; } public override List opLIntS(List i, out List o, Ice.Current current) { o = i; return i; } public override LinkedList opKIntS(LinkedList i, out LinkedList o, Ice.Current current) { o = i; return i; } public override Queue opQIntS(Queue i, out Queue o, Ice.Current current) { o = i; return i; } public override Stack opSIntS(Stack i, out Stack o, Ice.Current current) { o = i; return i; } public override long[] opALongS(long[] i, out long[] o, Ice.Current current) { o = i; return i; } public override List opLLongS(List i, out List o, Ice.Current current) { o = i; return i; } public override LinkedList opKLongS(LinkedList i, out LinkedList o, Ice.Current current) { o = i; return i; } public override Queue opQLongS(Queue i, out Queue o, Ice.Current current) { o = i; return i; } public override Stack opSLongS(Stack i, out Stack o, Ice.Current current) { o = i; return i; } public override float[] opAFloatS(float[] i, out float[] o, Ice.Current current) { o = i; return i; } public override List opLFloatS(List i, out List o, Ice.Current current) { o = i; return i; } public override LinkedList opKFloatS(LinkedList i, out LinkedList o, Ice.Current current) { o = i; return i; } public override Queue opQFloatS(Queue i, out Queue o, Ice.Current current) { o = i; return i; } public override Stack opSFloatS(Stack i, out Stack o, Ice.Current current) { o = i; return i; } public override double[] opADoubleS(double[] i, out double[] o, Ice.Current current) { o = i; return i; } public override List opLDoubleS(List i, out List o, Ice.Current current) { o = i; return i; } public override LinkedList opKDoubleS(LinkedList i, out LinkedList o, Ice.Current current) { o = i; return i; } public override Queue opQDoubleS(Queue i, out Queue o, Ice.Current current) { o = i; return i; } public override Stack opSDoubleS(Stack i, out Stack o, Ice.Current current) { o = i; return i; } public override string[] opAStringS(string[] i, out string[] o, Ice.Current current) { o = i; return i; } public override List opLStringS(List i, out List o, Ice.Current current) { o = i; return i; } public override LinkedList opKStringS(LinkedList i, out LinkedList o, Ice.Current current) { o = i; return i; } public override Queue opQStringS(Queue i, out Queue o, Ice.Current current) { o = i; return i; } public override Stack opSStringS(Stack i, out Stack o, Ice.Current current) { o = i; return i; } public override Ice.Value[] opAObjectS(Ice.Value[] i, out Ice.Value[] o, Ice.Current current) { o = i; return i; } public override List opLObjectS(List i, out List o, Ice.Current current) { o = i; return i; } public override Ice.ObjectPrx[] opAObjectPrxS(Ice.ObjectPrx[] i, out Ice.ObjectPrx[] o, Ice.Current current) { o = i; return i; } public override List opLObjectPrxS(List i, out List o, Ice.Current current) { o = i; return i; } public override LinkedList opKObjectPrxS(LinkedList i, out LinkedList o, Ice.Current current) { o = i; return i; } public override Queue opQObjectPrxS(Queue i, out Queue o, Ice.Current current) { o = i; return i; } public override Stack opSObjectPrxS(Stack i, out Stack o, Ice.Current current) { o = i; return i; } public override Test.S[] opAStructS(Test.S[] i, out Test.S[] o, Ice.Current current) { o = i; return i; } public override List opLStructS(List i, out List o, Ice.Current current) { o = i; return i; } public override LinkedList opKStructS(LinkedList i, out LinkedList o, Ice.Current current) { o = i; return i; } public override Queue opQStructS(Queue i, out Queue o, Ice.Current current) { o = i; return i; } public override Stack opSStructS(Stack i, out Stack o, Ice.Current current) { o = i; return i; } public override Test.SD[] opAStructSD(Test.SD[] i, out Test.SD[] o, Ice.Current current) { o = i; return i; } public override List opLStructSD(List i, out List o, Ice.Current current) { o = i; return i; } public override LinkedList opKStructSD(LinkedList i, out LinkedList o, Ice.Current current) { o = i; return i; } public override Queue opQStructSD(Queue i, out Queue o, Ice.Current current) { o = i; return i; } public override Stack opSStructSD(Stack i, out Stack o, Ice.Current current) { o = i; return i; } public override Test.CV[] opACVS(Test.CV[] i, out Test.CV[] o, Ice.Current current) { o = i; return i; } public override List opLCVS(List i, out List o, Ice.Current current) { o = i; return i; } public override Test.CR[] opACRS(Test.CR[] i, out Test.CR[] o, Ice.Current current) { o = i; return i; } public override List opLCRS(List i, out List o, Ice.Current current) { o = i; return i; } public override Test.En[] opAEnS(Test.En[] i, out Test.En[] o, Ice.Current current) { o = i; return i; } public override List opLEnS(List i, out List o, Ice.Current current) { o = i; return i; } public override LinkedList opKEnS(LinkedList i, out LinkedList o, Ice.Current current) { o = i; return i; } public override Queue opQEnS(Queue i, out Queue o, Ice.Current current) { o = i; return i; } public override Stack opSEnS(Stack i, out Stack o, Ice.Current current) { o = i; return i; } public override Test.IPrx[] opAIPrxS(Test.IPrx[] i, out Test.IPrx[] o, Ice.Current current) { o = i; return i; } public override List opLIPrxS(List i, out List o, Ice.Current current) { o = i; return i; } public override LinkedList opKIPrxS(LinkedList i, out LinkedList o, Ice.Current current) { o = i; return i; } public override Queue opQIPrxS(Queue i, out Queue o, Ice.Current current) { o = i; return i; } public override Stack opSIPrxS(Stack i, out Stack o, Ice.Current current) { o = i; return i; } public override Custom opCustomIntS(Custom i, out Custom o, Ice.Current current) { o = i; return i; } public override Custom opCustomCVS(Custom i, out Custom o, Ice.Current current) { o = i; return i; } public override Custom> opCustomIntSS(Custom> i, out Custom> o, Ice.Current current) { o = i; return i; } public override Custom> opCustomCVSS(Custom> i, out Custom> o, Ice.Current current) { o = i; return i; } public override Serialize.Small opSerialSmallCSharp(Serialize.Small i, out Serialize.Small o, Ice.Current current) { o = i; return i; } public override Serialize.Large opSerialLargeCSharp(Serialize.Large i, out Serialize.Large o, Ice.Current current) { o = i; return i; } public override Serialize.Struct opSerialStructCSharp(Serialize.Struct i, out Serialize.Struct o, Ice.Current current) { o = i; return i; } } } }