// ********************************************************************** // // Copyright (c) 2003-2017 ZeroC, Inc. All rights reserved. // // This copy of Ice is licensed to you under the terms described in the // ICE_LICENSE file included in this distribution. // // ********************************************************************** using System.Collections.Generic; public sealed class MyClassI : Test.MyClassDisp_ { public override void shutdown(Ice.Current current) { current.adapter.getCommunicator().shutdown(); } public override Dictionary opNV(Dictionary i, out Dictionary o, Ice.Current current) { o = i; return i; } public override Dictionary opNR(Dictionary i, out Dictionary o, Ice.Current current) { o = i; return i; } public override Dictionary> opNDV(Dictionary> i, out Dictionary> o, Ice.Current current) { o = i; return i; } public override Dictionary> opNDR(Dictionary< string, Dictionary> i, out Dictionary> o, Ice.Current current) { o = i; return i; } public override Dictionary opNDAIS(Dictionary i, out Dictionary o, Ice.Current current) { o = i; return i; } public override Dictionary> opNDGIS(Dictionary> i, out Dictionary> o, Ice.Current current) { o = i; return i; } public override Dictionary opNDASS(Dictionary i, out Dictionary o, Ice.Current current) { o = i; return i; } public override Dictionary> opNDGSS(Dictionary> i, out Dictionary> o, Ice.Current current) { o = i; return i; } }