// ********************************************************************** // // Copyright (c) 2003-2016 ZeroC, Inc. All rights reserved. // // This copy of Ice is licensed to you under the terms described in the // ICE_LICENSE file included in this distribution. // // ********************************************************************** using System; using System.Diagnostics; using System.Reflection; [assembly: CLSCompliant(true)] [assembly: AssemblyTitle("IceTest")] [assembly: AssemblyDescription("Ice test")] [assembly: AssemblyCompany("ZeroC, Inc.")] public class Client { public static int run(string[] args, Ice.Communicator communicator) { Test.BackgroundPrx background = AllTests.allTests(communicator); background.shutdown(); return 0; } public static int Main(string[] args) { int status = 0; Ice.Communicator communicator = null; try { Ice.InitializationData initData = new Ice.InitializationData(); initData.properties = Ice.Util.createProperties(ref args); // // For this test, we want to disable retries. // initData.properties.setProperty("Ice.RetryIntervals", "-1"); // // This test kills connections, so we don't want warnings. // initData.properties.setProperty("Ice.Warn.Connections", "0"); initData.properties.setProperty("Ice.MessageSizeMax", "50000"); // This test relies on filling the TCP send/recv buffer, so // we rely on a fixed value for these buffers. initData.properties.setProperty("Ice.TCP.SndSize", "50000"); // // Setup the test transport plug-in. // string defaultProtocol = initData.properties.getPropertyWithDefault("Ice.Default.Protocol", "tcp"); initData.properties.setProperty("Ice.Default.Protocol", "test-" + defaultProtocol); communicator = Ice.Util.initialize(ref args, initData); PluginI plugin = new PluginI(communicator); plugin.initialize(); communicator.getPluginManager().addPlugin("Test", plugin); status = run(args, communicator); } catch(System.Exception ex) { Console.Error.WriteLine(ex); status = 1; } if(communicator != null) { try { communicator.destroy(); } catch(Ice.LocalException ex) { Console.Error.WriteLine(ex); status = 1; } } return status; } }