// ********************************************************************** // // Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved. // // This copy of Ice-E is licensed to you under the terms described in the // ICEE_LICENSE file included in this distribution. // // ********************************************************************** #include #include #include using namespace std; using namespace Demo; class CallbackReceiverI : public CallbackReceiver { public: virtual void callback(Ice::Int num, const Ice::Current&) { printf("received callback #%d\n", num); } }; int run(int argc, char* argv[], const Ice::CommunicatorPtr& communicator) { Ice::PropertiesPtr properties = communicator->getProperties(); const char* proxyProperty = "Callback.Client.CallbackServer"; string proxy = properties->getProperty(proxyProperty); if(proxy.empty()) { fprintf(stderr, "%s: property `%s' not set\n", argv[0], proxyProperty); return EXIT_FAILURE; } CallbackSenderPrx server = CallbackSenderPrx::checkedCast(communicator->stringToProxy(proxy)); if(!server) { fprintf(stderr, "%s: invalid proxy\n", argv[0]); return EXIT_FAILURE; } Ice::ObjectAdapterPtr adapter = communicator->createObjectAdapter("Callback.Client"); Ice::Identity ident; ident.name = IceUtil::generateUUID(); ident.category = ""; adapter->add(new CallbackReceiverI, ident); adapter->activate(); server->ice_getConnection()->setAdapter(adapter); server->addClient(ident); communicator->waitForShutdown(); return EXIT_SUCCESS; } int main(int argc, char* argv[]) { int status; Ice::CommunicatorPtr communicator; try { Ice::InitializationData initData; initData.properties = Ice::createProperties(); initData.properties->load("config"); communicator = Ice::initialize(argc, argv, initData); status = run(argc, argv, communicator); } catch(const Ice::Exception& ex) { fprintf(stderr, "%s\n", ex.toString().c_str()); status = EXIT_FAILURE; } if(communicator) { try { communicator->destroy(); } catch(const Ice::Exception& ex) { fprintf(stderr, "%s\n", ex.toString().c_str()); status = EXIT_FAILURE; } } return status; }