// ********************************************************************** // // Copyright (c) 2003-2006 ZeroC, Inc. All rights reserved. // // This copy of Ice-E is licensed to you under the terms described in the // ICEE_LICENSE file included in this distribution. // // ********************************************************************** #include "stdafx.h" #include "HelloServer.h" #include "HelloServerDlg.h" #include "HelloI.h" #ifdef _DEBUG #define new DEBUG_NEW #endif using namespace std; BEGIN_MESSAGE_MAP(CHelloServerApp, CWinApp) END_MESSAGE_MAP() CHelloServerApp::CHelloServerApp() { // Place all significant initialization in InitInstance } // The one and only CHelloServerApp object CHelloServerApp theApp; BOOL CHelloServerApp::InitInstance() { // // InitCommonControls() is required on Windows XP if an application // manifest specifies use of ComCtl32.dll version 6 or later to enable // visual styles. Otherwise, any window creation will fail. // InitCommonControls(); CWinApp::InitInstance(); // // Create a communicator and object adapter. // Ice::CommunicatorPtr communicator; Ice::ObjectAdapterPtr adapter; LogIPtr log; try { int argc = 0; Ice::InitializationData initData; initData.properties = Ice::createProperties(); // // Set a default value for Hello.Endpoints so that the demo // will run without a configuration file. // initData.properties->setProperty("Hello.Endpoints", "tcp -p 10000"); // // Now, load the configuration file if present. Under WinCE we // use "config.txt" since it can be edited with pocket word. // #ifdef _WIN32_WCE string config = "config.txt"; #else string config = "config"; #endif try { initData.properties->load(config); } catch(const Ice::FileException&) { } log = new LogI; initData.logger = log; communicator = Ice::initialize(argc, 0, initData); adapter = communicator->createObjectAdapter("Hello"); } catch(const IceUtil::Exception& ex) { AfxMessageBox(CString(ex.toString().c_str()), MB_OK|MB_ICONEXCLAMATION); return FALSE; } // // Create the dialog. // CHelloServerDlg dlg(communicator, log); // // Instantiate the servant. // Ice::ObjectPtr servant = new HelloI(log, &dlg); adapter->add(servant, communicator->stringToIdentity("hello")); adapter->activate(); log->message("Ready to receive requests."); // // Show dialog and wait until it is closed, or until the servant receives // a shutdown request. // m_pMainWnd = &dlg; dlg.DoModal(); // // Edit control no longer exists. // log->setHandle(0); // // Clean up. // try { communicator->destroy(); } catch(const Ice::Exception&) { } // Since the dialog has been closed, return FALSE so that we exit the // application, rather than start the application's message pump. return FALSE; }