// ********************************************************************** // // Copyright (c) 2003 - 2004 // ZeroC, Inc. // North Palm Beach, FL, USA // // All Rights Reserved. // // This copy of Ice is licensed to you under the terms described in the // ICE_LICENSE file included in this distribution. // // ********************************************************************** #include #include #include #include using namespace std; using namespace IceUtil; static const string createTestName("thread start"); class StartTestThread : public Thread { public: StartTestThread() { } virtual void run() { } }; typedef Handle StartTestThreadPtr; StartTest::StartTest() : TestBase(createTestName) { } void StartTest::run() { // // Check that calling start() more than once raises ThreadStartedException. // StartTestThreadPtr t = new StartTestThread(); ThreadControl control = t->start(); control.join(); bool gotException = false; try { t->start(); } catch(const ThreadStartedException&) { gotException = true; } test(gotException); // // Now let's create a bunch of short-lived threads // for(int i = 0; i < 50; i++) { for(int j = 0; j < 50; j++) { Thread* t = new StartTestThread; t->start().detach(); } ThreadControl::sleep(Time::milliSeconds(5)); } }