// ********************************************************************** // // Copyright (c) 2003-2015 ZeroC, Inc. All rights reserved. // // This copy of Ice is licensed to you under the terms described in the // ICE_LICENSE file included in this distribution. // // ********************************************************************** #include #include #include using namespace std; using namespace IceUtil; static const string recMutexTestName("recursive mutex"); class RecMutexTestThread : public Thread { public: RecMutexTestThread(RecMutex& m) : _mutex(m), _tryLock(false) { } virtual void run() { RecMutex::TryLock tlock(_mutex); test(!tlock.acquired()); { Mutex::Lock lock(_tryLockMutex); _tryLock = true; } _tryLockCond.signal(); RecMutex::Lock lock(_mutex); } void waitTryLock() { Mutex::Lock lock(_tryLockMutex); while(!_tryLock) { _tryLockCond.wait(lock); } } private: RecMutex& _mutex; bool _tryLock; // // Use native Condition variable here, not Monitor. // Cond _tryLockCond; Mutex _tryLockMutex; }; typedef Handle RecMutexTestThreadPtr; RecMutexTest::RecMutexTest() : TestBase(recMutexTestName) { } void RecMutexTest::run() { RecMutex mutex; RecMutexTestThreadPtr t; ThreadControl control; { RecMutex::Lock lock(mutex); // TEST: lock twice RecMutex::Lock lock2(mutex); // TEST: TryLock RecMutex::TryLock lock3(mutex); test(lock3.acquired()); // TEST: Start thread, try to acquire the mutex. t = new RecMutexTestThread(mutex); control = t->start(); // TEST: Wait until the tryLock has been tested. t->waitTryLock(); } // // TEST: Once the recursive mutex has been released, the thread // should acquire the mutex and then terminate. // control.join(); }