// // Copyright (c) ZeroC, Inc. All rights reserved. // #include #include using namespace Test; TestFacetI::TestFacetI() { } Ice::PropertyDict TestFacetI::getChanges(const Ice::Current&) { IceUtil::Monitor::Lock sync(*this); return _changes; } void TestFacetI::updated(const Ice::PropertyDict& changes) { IceUtil::Monitor::Lock sync(*this); _changes = changes; }