// // Copyright (c) ZeroC, Inc. All rights reserved. // #ifndef BLOBJECT_H #define BLOBJECT_H #include class BlobjectI : public Ice::Blobject { public: virtual bool ice_invoke(ICE_IN(std::vector), std::vector&, const Ice::Current&); }; class BlobjectArrayI : public Ice::BlobjectArray { public: virtual bool ice_invoke(ICE_IN(std::pair), std::vector&, const Ice::Current&); }; #ifdef ICE_CPP11_MAPPING class BlobjectAsyncI : public Ice::BlobjectAsync { public: virtual void ice_invokeAsync(std::vector, std::function&)>, std::function, const Ice::Current&); }; class BlobjectArrayAsyncI : public Ice::BlobjectArrayAsync { public: virtual void ice_invokeAsync(std::pair, std::function&)>, std::function, const Ice::Current&); }; #else class BlobjectAsyncI : public Ice::BlobjectAsync { public: virtual void ice_invoke_async(const Ice::AMD_Object_ice_invokePtr&, const std::vector&, const Ice::Current&); }; class BlobjectArrayAsyncI : public Ice::BlobjectArrayAsync { public: virtual void ice_invoke_async(const Ice::AMD_Object_ice_invokePtr&, const std::pair&, const Ice::Current&); }; #endif #endif