// ********************************************************************** // // Copyright (c) 2003-2016 ZeroC, Inc. All rights reserved. // // This copy of Ice is licensed to you under the terms described in the // ICE_LICENSE file included in this distribution. // // ********************************************************************** #include #include std::string AI::callA(const Ice::Current&) { return "A"; } std::string BI::callB(const Ice::Current&) { return "B"; } std::string CI::callC(const Ice::Current&) { return "C"; } std::string DI::callD(const Ice::Current&) { return "D"; } std::string EI::callE(const Ice::Current&) { return "E"; } std::string FI::callF(const Ice::Current&) { return "F"; } GI::GI(const Ice::CommunicatorPtr& communicator) : _communicator(communicator) { } void GI::shutdown(const Ice::Current&) { _communicator->shutdown(); } std::string GI::callG(const Ice::Current&) { return "G"; } HI::HI(const Ice::CommunicatorPtr& communicator) : GI(communicator) { } std::string HI::callH(const Ice::Current&) { return "H"; }