// ********************************************************************** // // Copyright (c) 2003-2013 ZeroC, Inc. All rights reserved. // // This copy of Ice is licensed to you under the terms described in the // ICE_LICENSE file included in this distribution. // // ********************************************************************** #include #include using namespace std; void MyObjectI::ice_ping(const Ice::Current& current) const { string name = current.id.name; if(name == "ObjectNotExist") { throw Ice::ObjectNotExistException(__FILE__, __LINE__); } else if(name == "FacetNotExist") { throw Ice::FacetNotExistException(__FILE__, __LINE__); } } std::string MyObjectI::getName(const Ice::Current& current) { string name = current.id.name; if(name == "ObjectNotExist") { throw Ice::ObjectNotExistException(__FILE__, __LINE__); } else if(name == "FacetNotExist") { throw Ice::FacetNotExistException(__FILE__, __LINE__); } return name; }