// ********************************************************************** // // Copyright (c) 2003-2017 ZeroC, Inc. All rights reserved. // // This copy of Ice is licensed to you under the terms described in the // ICE_LICENSE file included in this distribution. // // ********************************************************************** #include #include #include using namespace std; using namespace Ice; using namespace Test; class CallbackServer : public Application { public: virtual int run(int, char*[]); }; int main(int argc, char* argv[]) { #ifdef ICE_STATIC_LIBS Ice::registerIceSSL(); #endif Ice::InitializationData initData = getTestInitData(argc, argv); initData.properties->setProperty("Ice.Warn.Connections", "0"); initData.properties->setProperty("Ice.Warn.Dispatch", "0"); initData.properties->setProperty("Ice.ThreadPool.Server.Serialize", "1"); CallbackServer app; return app.main(argc, argv, initData); } int CallbackServer::run(int, char**) { communicator()->getProperties()->setProperty("CallbackAdapter.Endpoints", getTestEndpoint(communicator(), 0)); ObjectAdapterPtr adapter = communicator()->createObjectAdapter("CallbackAdapter"); adapter->add(new CallbackI(), Ice::stringToIdentity("c/callback")); adapter->activate(); communicator()->waitForShutdown(); return EXIT_SUCCESS; }