// ********************************************************************** // // Copyright (c) 2003 // ZeroC, Inc. // Billerica, MA, USA // // All Rights Reserved. // // Ice is free software; you can redistribute it and/or modify it under // the terms of the GNU General Public License version 2 as published by // the Free Software Foundation. // // ********************************************************************** #include #include // On Windows, we use Windows's RPC UUID generator. // On other platforms, we use a high quality random number generator // (/dev/random) to generate "version 4" UUIDs, as described in // http://www.ietf.org/internet-drafts/draft-mealling-uuid-urn-00.txt #ifdef _WIN32 # include #else #include # include # include # include #endif using namespace std; // Helper char to hex functions // inline void halfByteToHex(unsigned char hb, char*& hexBuffer) { if(hb < 10) { *hexBuffer++ = '0' + hb; } else { *hexBuffer++ = 'A' + (hb - 10); } } inline void bytesToHex(unsigned char* bytes, int len, char*& hexBuffer) { for(int i = 0; i < len; i++) { halfByteToHex((bytes[i] & 0xF0) >> 4, hexBuffer); halfByteToHex((bytes[i] & 0x0F), hexBuffer); } } IceUtil::UUIDGenerationException::UUIDGenerationException(const char* file, int line) : Exception(file, line) { } string IceUtil::UUIDGenerationException::ice_name() const { return "IceUtil::UUIDGenerationException"; } IceUtil::Exception* IceUtil::UUIDGenerationException::ice_clone() const { return new UUIDGenerationException(*this); } void IceUtil::UUIDGenerationException::ice_throw() const { throw *this; } string IceUtil::generateUUID() { #ifdef _WIN32 UUID uuid; UuidCreate(&uuid); #if _MSC_VER > 1200 wchar_t* str; #else unsigned char* str; #endif UuidToString(&uuid, &str); string result; #if _MSC_VER > 1200 result = wstringToString(wstring(str)); #else result = reinterpret_cast(str); #endif RpcStringFree(&str); return result; #else // On Linux, /dev/random, even when used in blocking mode, sometimes // fails or returns fewer bytes. // Maybe we should use a combination of version 4 UUIDs (with /dev/random), // and version 1 UUIDs (MAC address + time), when /dev/random is exhausted? int fd = open("/dev/urandom", O_RDONLY); if (fd == -1) { assert(0); throw UUIDGenerationException(__FILE__, __LINE__); } struct UUID { unsigned char timeLow[4]; unsigned char timeMid[2]; unsigned char timeHighAndVersion[2]; unsigned char clockSeqHiAndReserved; unsigned char clockSeqLow; unsigned char node[6]; }; UUID uuid; assert(sizeof(UUID) == 16); ssize_t bytesRead = read(fd, &uuid, sizeof(UUID)); if (bytesRead != sizeof(UUID)) { assert(0); close(fd); throw UUIDGenerationException(__FILE__, __LINE__); } close(fd); // Adjust the bits that say "version 4" UUID // uuid.timeHighAndVersion[0] &= 0x0F; uuid.timeHighAndVersion[0] |= (4 << 4); uuid.clockSeqHiAndReserved &= 0x3F; uuid.clockSeqHiAndReserved |= 0x80; // Convert to a UUID string // char uuidString[16 * 2 + 4 + 1]; // 16 bytes, 4 '-' and a final '\0' char* uuidIndex = uuidString; bytesToHex(uuid.timeLow, sizeof(uuid.timeLow), uuidIndex); *uuidIndex++ = '-'; bytesToHex(uuid.timeMid, sizeof(uuid.timeMid), uuidIndex); *uuidIndex++ = '-'; bytesToHex(uuid.timeHighAndVersion, sizeof(uuid.timeHighAndVersion), uuidIndex); *uuidIndex++ = '-'; bytesToHex(&uuid.clockSeqHiAndReserved, sizeof(uuid.clockSeqHiAndReserved), uuidIndex); bytesToHex(&uuid.clockSeqLow, sizeof(uuid.clockSeqLow), uuidIndex); *uuidIndex++ = '-'; bytesToHex(uuid.node, sizeof(uuid.node), uuidIndex); *uuidIndex = '\0'; return uuidString; #endif }