// ********************************************************************** // // Copyright (c) 2003-2013 ZeroC, Inc. All rights reserved. // // This copy of Ice is licensed to you under the terms described in the // ICE_LICENSE file included in this distribution. // // ********************************************************************** #ifndef ICE_SSL_ENDPOINT_I_H #define ICE_SSL_ENDPOINT_I_H #include #include #include #include #include namespace IceSSL { class EndpointI : public IceInternal::EndpointI { public: EndpointI(const InstancePtr&, const std::string&, Ice::Int, Ice::Int, const std::string&, bool); EndpointI(const InstancePtr&, const std::string&, bool); EndpointI(const InstancePtr&, IceInternal::BasicStream*); virtual void streamWrite(IceInternal::BasicStream*) const; virtual std::string toString() const; virtual Ice::EndpointInfoPtr getInfo() const; virtual Ice::Short type() const; virtual std::string protocol() const; virtual Ice::Int timeout() const; virtual IceInternal::EndpointIPtr timeout(Ice::Int) const; virtual IceInternal::EndpointIPtr connectionId(const ::std::string&) const; virtual bool compress() const; virtual IceInternal::EndpointIPtr compress(bool) const; virtual bool datagram() const; virtual bool secure() const; virtual IceInternal::TransceiverPtr transceiver(IceInternal::EndpointIPtr&) const; virtual std::vector connectors(Ice::EndpointSelectionType) const; virtual void connectors_async(Ice::EndpointSelectionType, const IceInternal::EndpointI_connectorsPtr&) const; virtual IceInternal::AcceptorPtr acceptor(IceInternal::EndpointIPtr&, const std::string&) const; virtual std::vector expand() const; virtual bool equivalent(const IceInternal::EndpointIPtr&) const; virtual bool operator==(const Ice::LocalObject&) const; virtual bool operator<(const Ice::LocalObject&) const; #ifdef __SUNPRO_CC using IceInternal::EndpointI::connectionId; #endif private: virtual ::Ice::Int hashInit() const; virtual std::vector connectors(const std::vector&) const; // // All members are const, because endpoints are immutable. // const InstancePtr _instance; const std::string _host; const Ice::Int _port; const Ice::Int _timeout; const bool _compress; }; class EndpointFactoryI : public IceInternal::EndpointFactory { public: virtual ~EndpointFactoryI(); virtual Ice::Short type() const; virtual std::string protocol() const; virtual IceInternal::EndpointIPtr create(const std::string&, bool) const; virtual IceInternal::EndpointIPtr read(IceInternal::BasicStream*) const; virtual void destroy(); private: EndpointFactoryI(const InstancePtr&); friend class Instance; InstancePtr _instance; }; } #endif