# ********************************************************************** # # Copyright (c) 2003-2016 ZeroC, Inc. All rights reserved. # # This copy of Ice is licensed to you under the terms described in the # ICE_LICENSE file included in this distribution. # # ********************************************************************** top_srcdir = ..\.. LIBNAME = $(top_srcdir)\lib\icepatch2$(LIBSUFFIX).lib DLLNAME = $(top_srcdir)\bin\icepatch2$(SOVERSION)$(LIBSUFFIX)$(COMPSUFFIX).dll TARGETS = $(LIBNAME) $(DLLNAME) SLICE_OBJS = .\FileInfo.obj \ .\FileServer.obj OBJS = .\ClientUtil.obj \ .\Util.obj \ $(SLICE_OBJS) HDIR = $(headerdir)\IcePatch2 SDIR = $(slicedir)\IcePatch2 !include $(top_srcdir)\config\Make.rules.mak $(OBJS) : $(BZIP2_NUPKG) CPPFLAGS = -I. -I.. $(CPPFLAGS) -DWIN32_LEAN_AND_MEAN -wd4996 $(BZIP2_CPPFLAGS) SLICE2CPPFLAGS = --ice --include-dir IcePatch2 --dll-export ICE_PATCH2_API $(SLICE2CPPFLAGS) !if "$(GENERATE_PDB)" == "yes" PDBFLAGS = /pdb:$(DLLNAME:.dll=.pdb) !endif RES_FILE = IcePatch2.res $(LIBNAME): $(DLLNAME) $(DLLNAME): $(OBJS) IcePatch2.res $(LINK) $(BASE):0x29000000 $(LD_DLLFLAGS) $(BZIP2_LDFLAGS) $(PDBFLAGS) $(OBJS) $(PREOUT)$@ $(PRELIBS)$(LIBS) $(BZIP2_LIBS) \ $(RES_FILE) move $(DLLNAME:.dll=.lib) $(LIBNAME) @if exist $@.manifest echo ^ ^ ^ Embedding manifest using $(MT) && \ $(MT) -nologo -manifest $@.manifest -outputresource:$@;#2 && del /q $@.manifest @if exist $(DLLNAME:.dll=.exp) del /q $(DLLNAME:.dll=.exp) @if defined SIGN_CERTIFICATE echo ^ ^ ^ Signing $@ && \ signtool sign /f "$(SIGN_CERTIFICATE)" /p $(SIGN_PASSWORD) /t $(SIGN_TIMESTAMPSERVER) $@ clean:: -del /q FileInfo.cpp $(HDIR)\FileInfo.h -del /q FileServer.cpp $(HDIR)\FileServer.h -del /q IcePatch2.res install:: all copy $(LIBNAME) "$(install_libdir)" copy $(DLLNAME) "$(install_bindir)" !if "$(GENERATE_PDB)" == "yes" install:: all copy $(DLLNAME:.dll=.pdb) "$(install_bindir)" !endif