// // Copyright (c) ZeroC, Inc. All rights reserved. // #ifndef ICE_PATCH2_FILE_SERVER_I_H #define ICE_PATCH2_FILE_SERVER_I_H #include #include namespace IcePatch2 { class FileServerI : public FileServer { public: FileServerI(const std::string&, const LargeFileInfoSeq&); FileInfoSeq getFileInfoSeq(Ice::Int, const Ice::Current&) const; LargeFileInfoSeq getLargeFileInfoSeq(Ice::Int, const Ice::Current&) const; ByteSeqSeq getChecksumSeq(const Ice::Current&) const; Ice::ByteSeq getChecksum(const Ice::Current&) const; void getFileCompressed_async(const AMD_FileServer_getFileCompressedPtr&, const std::string&, Ice::Int, Ice::Int, const Ice::Current&) const; void getLargeFileCompressed_async(const AMD_FileServer_getLargeFileCompressedPtr&, const std::string&, Ice::Long, Ice::Int, const Ice::Current&) const; private: void getFileCompressedInternal(const std::string&, Ice::Long, Ice::Int, std::vector&, bool) const; const std::string _dataDir; const IcePatch2Internal::FileTree0 _tree0; }; } #endif