// ********************************************************************** // // Copyright (c) 2001 // Mutable Realms, Inc. // Huntsville, AL, USA // // All Rights Reserved // // ********************************************************************** #ifndef ICE_PACK_PARSER_H #define ICE_PACK_PARSER_H #include #include #include #ifdef _WIN32 # include # define isatty _isatty # define fileno _fileno // '_isatty' : inconsistent dll linkage. dllexport assumed. # pragma warning( disable : 4273 ) #endif // // Stuff for flex and bison // #define YYSTYPE std::list #define YY_DECL int yylex(YYSTYPE* yylvalp) YY_DECL; int yyparse(); // // I must set the initial stack depth to the maximum stack depth to // disable bison stack resizing. The bison stack resizing routines use // simple malloc/alloc/memcpy calls, which do not work for the // YYSTYPE, since YYSTYPE is a C++ type, with constructor, destructor, // assignment operator, etc. // #define YYMAXDEPTH 20000 // 20000 should suffice. Bison default is 10000 as maximum. #define YYINITDEPTH YYMAXDEPTH // Initial depth is set to max depth, for the reasons described above. // // Newer bison versions allow to disable stack resizing by defining // yyoverflow. // #define yyoverflow(a, b, c, d, e, f) yyerror(a) namespace IcePack { class Parser; typedef ::IceUtil::Handle ParserPtr; } namespace IcePack { class Parser : public ::IceUtil::SimpleShared { public: static ParserPtr createParser(const Ice::CommunicatorPtr&, const IcePack::AdminPrx&); void usage(); void addServer(const std::list&, const std::list&, const std::list&); void startServer(const std::list&); void describeServer(const std::list&); void stateServer(const std::list&); void removeServer(const std::list&); void listAllServers(); void addAdapter(const std::list&); void endpointsAdapter(const std::list&); void removeAdapter(const std::list&); void listAllAdapters(); void shutdown(); void getInput(char*, int&, int); void nextLine(); void continueLine(); char* getPrompt(); void scanPosition(const char*); void error(const char*); void error(const std::string&); void warning(const char*); void warning(const std::string&); int parse(FILE*, bool); int parse(const std::string&, bool); private: Parser(const Ice::CommunicatorPtr&, const IcePack::AdminPrx&); std::string _commands; Ice::CommunicatorPtr _communicator; IcePack::AdminPrx _admin; bool _continue; int _errors; int _currentLine; std::string _currentFile; }; extern Parser* parser; // The current parser for bison/flex } #endif