// ********************************************************************** // // Copyright (c) 2001 // MutableRealms, Inc. // Huntsville, AL, USA // // All Rights Reserved // // ********************************************************************** #include #include using namespace std; using namespace Ice; using namespace IcePack; Forward::Forward(const AdminPtr& admin) : _admin(admin) { } ObjectPtr Forward::locate(const ObjectAdapterPtr& adapter, const string& identity, ObjectPtr&) { ObjectPrx proxy = adapter->identityToProxy(identity); ServerDescriptionPtr desc = _admin->find(proxy); if (desc) { assert(desc->object); throw LocationForward(desc->object); } return 0; } void Forward::finished(const ObjectAdapterPtr&, const string&, const ObjectPtr&, const ObjectPtr&) { // Nothing to do }