// // Copyright (c) ZeroC, Inc. All rights reserved. // #ifndef ICE_STREAM_CONNECTOR_H #define ICE_STREAM_CONNECTOR_H #include #if TARGET_OS_IPHONE != 0 #include #include namespace IceObjC { class StreamEndpointI; class Instance; typedef IceUtil::Handle InstancePtr; class StreamConnector : public IceInternal::Connector { public: virtual IceInternal::TransceiverPtr connect(); virtual Ice::Short type() const; virtual std::string toString() const; virtual bool operator==(const IceInternal::Connector&) const; virtual bool operator<(const IceInternal::Connector&) const; private: StreamConnector(const InstancePtr&, const std::string&, Ice::Int, Ice::Int, const std::string&); virtual ~StreamConnector(); friend class StreamEndpointI; const InstancePtr _instance; const std::string _host; const Ice::Int _port; const Ice::Int _timeout; const std::string _connectionId; }; } #endif #endif