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End Custom Build !ELSEIF "$(CFG)" == "ice - Win32 Debug" USERDEP__CONNEC="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib" # Begin Custom Build InputPath=..\..\slice\Ice\ConnectionF.ice "..\..\include\ice\ConnectionF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/ConnectionF.ice move ConnectionF.h ..\..\include\ice del ConnectionF.cpp # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\slice\Ice\Current.ice !IF "$(CFG)" == "ice - Win32 Release" USERDEP__CURRE="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib" # Begin Custom Build InputPath=..\..\slice\Ice\Current.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Current.ice \ move Current.h ..\..\include\ice \ "..\..\include\ice\Current.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "Current.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "ice - Win32 Debug" USERDEP__CURRE="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib" # Begin Custom Build InputPath=..\..\slice\Ice\Current.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Current.ice \ move Current.h ..\..\include\ice \ "..\..\include\ice\Current.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "Current.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\slice\Ice\Endpoint.ice !IF "$(CFG)" == "ice - Win32 Release" USERDEP__ENDPO="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib" # Begin Custom Build InputPath=..\..\slice\Ice\Endpoint.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice -DICE_CPP --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Endpoint.ice \ move Endpoint.h ..\..\include\ice \ "..\..\include\ice\Endpoint.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "Endpoint.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "ice - Win32 Debug" USERDEP__ENDPO="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib" # Begin Custom Build InputPath=..\..\slice\Ice\Endpoint.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice -DICE_CPP --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Endpoint.ice \ move Endpoint.h ..\..\include\ice \ "..\..\include\ice\Endpoint.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "Endpoint.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\EventLoggerMsg.mc !IF "$(CFG)" == "ice - Win32 Release" # Begin Custom Build InputPath=.\EventLoggerMsg.mc InputName=EventLoggerMsg BuildCmds= \ mc $(InputPath) \ rc -r -fo $(InputName).res $(InputName).rc \ "EventLoggerMsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "EventLoggerMsg.res" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "ice - Win32 Debug" # Begin Custom Build InputPath=.\EventLoggerMsg.mc InputName=EventLoggerMsg BuildCmds= \ mc $(InputPath) \ rc -r -fo $(InputName).res $(InputName).rc \ "EventLoggerMsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "EventLoggerMsg.res" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\slice\Ice\FacetMap.ice !IF "$(CFG)" == "ice - Win32 Release" USERDEP__FACET="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib" # Begin Custom Build InputPath=..\..\slice\Ice\FacetMap.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/FacetMap.ice \ move FacetMap.h ..\..\include\ice \ "..\..\include\ice\FacetMap.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "FacetMap.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "ice - Win32 Debug" USERDEP__FACET="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib" # Begin Custom Build InputPath=..\..\slice\Ice\FacetMap.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/FacetMap.ice \ move FacetMap.h ..\..\include\ice \ "..\..\include\ice\FacetMap.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "FacetMap.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\slice\Ice\Identity.ice !IF "$(CFG)" == "ice - Win32 Release" USERDEP__IDENT="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib" # Begin Custom Build InputPath=..\..\slice\Ice\Identity.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Identity.ice \ move Identity.h ..\..\include\ice \ "..\..\include\ice\Identity.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "Identity.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "ice - Win32 Debug" USERDEP__IDENT="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib" # Begin Custom Build InputPath=..\..\slice\Ice\Identity.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Identity.ice \ move Identity.h ..\..\include\ice \ "..\..\include\ice\Identity.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "Identity.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\slice\Ice\LocalException.ice !IF "$(CFG)" == "ice - Win32 Release" USERDEP__LOCAL="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib" # Begin Custom Build InputPath=..\..\slice\Ice\LocalException.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/LocalException.ice \ move LocalException.h ..\..\include\ice \ "..\..\include\ice\LocalException.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "LocalException.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "ice - Win32 Debug" USERDEP__LOCAL="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib" # Begin Custom Build InputPath=..\..\slice\Ice\LocalException.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/LocalException.ice \ move LocalException.h ..\..\include\ice \ "..\..\include\ice\LocalException.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "LocalException.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\slice\Ice\Locator.ice !IF "$(CFG)" == "ice - Win32 Release" USERDEP__LOCAT="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib" # Begin Custom Build InputPath=..\..\slice\Ice\Locator.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Locator.ice \ move Locator.h ..\..\include\ice \ "..\..\include\ice\Locator.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "Locator.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "ice - Win32 Debug" USERDEP__LOCAT="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib" # Begin Custom Build InputPath=..\..\slice\Ice\Locator.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Locator.ice \ move Locator.h ..\..\include\ice \ "..\..\include\ice\Locator.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "Locator.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\slice\Ice\LocatorF.ice !IF "$(CFG)" == "ice - Win32 Release" USERDEP__LOCATO="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib" # Begin Custom Build InputPath=..\..\slice\Ice\LocatorF.ice "..\..\include\ice\LocatorF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/LocatorF.ice move LocatorF.h ..\..\include\ice del LocatorF.cpp # End Custom Build !ELSEIF "$(CFG)" == "ice - Win32 Debug" USERDEP__LOCATO="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib" # Begin Custom Build InputPath=..\..\slice\Ice\LocatorF.ice "..\..\include\ice\LocatorF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/LocatorF.ice move LocatorF.h ..\..\include\ice # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\slice\Ice\Logger.ice !IF "$(CFG)" == "ice - Win32 Release" USERDEP__LOGGE="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib" # Begin Custom Build InputPath=..\..\slice\Ice\Logger.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Logger.ice \ move Logger.h ..\..\include\ice \ "..\..\include\ice\Logger.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "Logger.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "ice - Win32 Debug" USERDEP__LOGGE="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib" # Begin Custom Build InputPath=..\..\slice\Ice\Logger.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Logger.ice \ move Logger.h ..\..\include\ice \ "..\..\include\ice\Logger.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "Logger.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\slice\Ice\LoggerF.ice !IF "$(CFG)" == "ice - Win32 Release" USERDEP__LOGGER="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib" # Begin Custom Build InputPath=..\..\slice\Ice\LoggerF.ice "..\..\include\ice\LoggerF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/LoggerF.ice move LoggerF.h ..\..\include\ice # End Custom Build !ELSEIF "$(CFG)" == "ice - Win32 Debug" USERDEP__LOGGER="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib" # Begin Custom Build InputPath=..\..\slice\Ice\LoggerF.ice "..\..\include\ice\LoggerF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/LoggerF.ice move LoggerF.h ..\..\include\ice del LoggerF.cpp # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\slice\Ice\ObjectAdapter.ice !IF "$(CFG)" == "ice - Win32 Release" USERDEP__OBJEC="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib" # Begin Custom Build InputPath=..\..\slice\Ice\ObjectAdapter.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/ObjectAdapter.ice \ move ObjectAdapter.h ..\..\include\ice \ "..\..\include\ice\ObjectAdapter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "ObjectAdapter.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "ice - Win32 Debug" USERDEP__OBJEC="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib" # Begin Custom Build InputPath=..\..\slice\Ice\ObjectAdapter.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/ObjectAdapter.ice \ move ObjectAdapter.h ..\..\include\ice \ "..\..\include\ice\ObjectAdapter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "ObjectAdapter.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\slice\Ice\ObjectAdapterF.ice !IF "$(CFG)" == "ice - Win32 Release" USERDEP__OBJECT="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib" # Begin Custom Build InputPath=..\..\slice\Ice\ObjectAdapterF.ice "..\..\include\ice\ObjectAdapterF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/ObjectAdapterF.ice move ObjectAdapterF.h ..\..\include\ice del ObjectAdapterF.cpp # End Custom Build !ELSEIF "$(CFG)" == "ice - Win32 Debug" USERDEP__OBJECT="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib" # Begin Custom Build InputPath=..\..\slice\Ice\ObjectAdapterF.ice "..\..\include\ice\ObjectAdapterF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/ObjectAdapterF.ice move ObjectAdapterF.h ..\..\include\ice del ObjectAdapterF.cpp # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\slice\Ice\ObjectFactory.ice !IF "$(CFG)" == "ice - Win32 Release" USERDEP__OBJECTF="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib" # Begin Custom Build InputPath=..\..\slice\Ice\ObjectFactory.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/ObjectFactory.ice \ move ObjectFactory.h ..\..\include\ice \ "..\..\include\ice\ObjectFactory.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "ObjectFactory.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "ice - Win32 Debug" USERDEP__OBJECTF="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib" # Begin Custom Build InputPath=..\..\slice\Ice\ObjectFactory.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/ObjectFactory.ice \ move ObjectFactory.h ..\..\include\ice \ "..\..\include\ice\ObjectFactory.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "ObjectFactory.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\slice\Ice\ObjectFactoryF.ice !IF "$(CFG)" == "ice - Win32 Release" USERDEP__OBJECTFA="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib" # Begin Custom Build InputPath=..\..\slice\Ice\ObjectFactoryF.ice "..\..\include\ice\ObjectFactoryF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/ObjectFactoryF.ice move ObjectFactoryF.h ..\..\include\ice del ObjectFactoryF.cpp # End Custom Build !ELSEIF "$(CFG)" == "ice - Win32 Debug" USERDEP__OBJECTFA="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib" # Begin Custom Build InputPath=..\..\slice\Ice\ObjectFactoryF.ice "..\..\include\ice\ObjectFactoryF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/ObjectFactoryF.ice move ObjectFactoryF.h ..\..\include\ice del ObjectFactoryF.cpp # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\slice\Ice\Plugin.ice !IF "$(CFG)" == "ice - Win32 Release" USERDEP__PLUGI="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib" # Begin Custom Build InputPath=..\..\slice\Ice\Plugin.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Plugin.ice \ move Plugin.h ..\..\include\ice \ "..\..\include\ice\Plugin.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "Plugin.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "ice - Win32 Debug" USERDEP__PLUGI="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib" # Begin Custom Build InputPath=..\..\slice\Ice\Plugin.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Plugin.ice \ move Plugin.h ..\..\include\ice \ "..\..\include\ice\Plugin.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "Plugin.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\slice\Ice\PluginF.ice !IF "$(CFG)" == "ice - Win32 Release" USERDEP__PLUGIN="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib" # Begin Custom Build InputPath=..\..\slice\Ice\PluginF.ice "..\..\include\ice\PluginF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/PluginF.ice move PluginF.h ..\..\include\ice del PluginF.cpp # End Custom Build !ELSEIF "$(CFG)" == "ice - Win32 Debug" USERDEP__PLUGIN="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib" # Begin Custom Build InputPath=..\..\slice\Ice\PluginF.ice "..\..\include\ice\PluginF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/PluginF.ice move PluginF.h ..\..\include\ice del PluginF.cpp # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\slice\Ice\Process.ice !IF "$(CFG)" == "ice - Win32 Release" USERDEP__PROCE="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib" # Begin Custom Build InputPath=..\..\slice\Ice\Process.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Process.ice \ move Process.h ..\..\include\ice \ "..\..\include\ice\Process.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "Process.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "ice - Win32 Debug" USERDEP__PROCE="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib" # Begin Custom Build InputPath=..\..\slice\Ice\Process.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Process.ice \ move Process.h ..\..\include\ice \ "..\..\include\ice\Process.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "Process.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\slice\Ice\ProcessF.ice !IF "$(CFG)" == "ice - Win32 Release" USERDEP__PROCES="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib" # Begin Custom Build InputPath=..\..\slice\Ice\ProcessF.ice "..\..\include\ice\ProcessF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/ProcessF.ice move ProcessF.h ..\..\include\ice del ProcessF.cpp # End Custom Build !ELSEIF "$(CFG)" == "ice - Win32 Debug" USERDEP__PROCES="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib" # Begin Custom Build InputPath=..\..\slice\Ice\ProcessF.ice "..\..\include\ice\ProcessF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/ProcessF.ice move ProcessF.h ..\..\include\ice del ProcessF.cpp # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\slice\Ice\Properties.ice !IF "$(CFG)" == "ice - Win32 Release" USERDEP__PROPE="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib" # Begin Custom Build InputPath=..\..\slice\Ice\Properties.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Properties.ice \ move Properties.h ..\..\include\ice \ "..\..\include\ice\Properties.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "Properties.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "ice - Win32 Debug" USERDEP__PROPE="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib" # Begin Custom Build InputPath=..\..\slice\Ice\Properties.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Properties.ice \ move Properties.h ..\..\include\ice \ "..\..\include\ice\Properties.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "Properties.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\slice\Ice\PropertiesF.ice !IF "$(CFG)" == "ice - Win32 Release" USERDEP__PROPER="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib" # Begin Custom Build InputPath=..\..\slice\Ice\PropertiesF.ice "..\..\include\ice\PropertiesF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/PropertiesF.ice move PropertiesF.h ..\..\include\ice del PropertiesF.cpp # End Custom Build !ELSEIF "$(CFG)" == "ice - Win32 Debug" USERDEP__PROPER="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib" # Begin Custom Build InputPath=..\..\slice\Ice\PropertiesF.ice "..\..\include\ice\PropertiesF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/PropertiesF.ice move PropertiesF.h ..\..\include\ice del PropertiesF.cpp # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\slice\Ice\Router.ice !IF "$(CFG)" == "ice - Win32 Release" USERDEP__ROUTE="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib" # Begin Custom Build InputPath=..\..\slice\Ice\Router.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Router.ice \ move Router.h ..\..\include\ice \ "..\..\include\ice\Router.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "Router.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "ice - Win32 Debug" USERDEP__ROUTE="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib" # Begin Custom Build InputPath=..\..\slice\Ice\Router.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Router.ice \ move Router.h ..\..\include\ice \ "..\..\include\ice\Router.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "Router.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\slice\Ice\RouterF.ice !IF "$(CFG)" == "ice - Win32 Release" USERDEP__ROUTER="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib" # Begin Custom Build InputPath=..\..\slice\Ice\RouterF.ice "..\..\include\ice\RouterF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/RouterF.ice move RouterF.h ..\..\include\ice del RouterF.cpp # End Custom Build !ELSEIF "$(CFG)" == "ice - Win32 Debug" USERDEP__ROUTER="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib" # Begin Custom Build InputPath=..\..\slice\Ice\RouterF.ice "..\..\include\ice\RouterF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/RouterF.ice move RouterF.h ..\..\include\ice del RouterF.cpp # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\slice\Ice\ServantLocator.ice !IF "$(CFG)" == "ice - Win32 Release" USERDEP__SERVA="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib" # Begin Custom Build InputPath=..\..\slice\Ice\ServantLocator.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/ServantLocator.ice \ move ServantLocator.h ..\..\include\ice \ "..\..\include\ice\ServantLocator.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "ServantLocator.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "ice - Win32 Debug" USERDEP__SERVA="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib" # Begin Custom Build InputPath=..\..\slice\Ice\ServantLocator.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/ServantLocator.ice \ move ServantLocator.h ..\..\include\ice \ "..\..\include\ice\ServantLocator.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "ServantLocator.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\slice\Ice\ServantLocatorF.ice !IF "$(CFG)" == "ice - Win32 Release" USERDEP__SERVAN="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib" # Begin Custom Build InputPath=..\..\slice\Ice\ServantLocatorF.ice "..\..\include\ice\ServantLocatorF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/ServantLocatorF.ice move ServantLocatorF.h ..\..\include\ice del ServantLocatorF.cpp # End Custom Build !ELSEIF "$(CFG)" == "ice - Win32 Debug" USERDEP__SERVAN="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib" # Begin Custom Build InputPath=..\..\slice\Ice\ServantLocatorF.ice "..\..\include\ice\ServantLocatorF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/ServantLocatorF.ice move ServantLocatorF.h ..\..\include\ice del ServantLocatorF.cpp # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\slice\Ice\SliceChecksumDict.ice !IF "$(CFG)" == "ice - Win32 Release" USERDEP__SLICE="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib" # Begin Custom Build InputPath=..\..\slice\Ice\SliceChecksumDict.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/SliceChecksumDict.ice \ move SliceChecksumDict.h ..\..\include\Ice \ "..\..\include\ice\SliceChecksumDict.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "SliceChecksumDict.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "ice - Win32 Debug" USERDEP__SLICE="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib" # Begin Custom Build InputPath=..\..\slice\Ice\SliceChecksumDict.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/SliceChecksumDict.ice \ move SliceChecksumDict.h ..\..\include\Ice \ "..\..\include\ice\SliceChecksumDict.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "SliceChecksumDict.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\slice\Ice\Stats.ice !IF "$(CFG)" == "ice - Win32 Release" USERDEP__STATS="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib" # Begin Custom Build InputPath=..\..\slice\Ice\Stats.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Stats.ice \ move Stats.h ..\..\include\ice \ "..\..\include\ice\Stats.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "Stats.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "ice - Win32 Debug" USERDEP__STATS="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib" # Begin Custom Build InputPath=..\..\slice\Ice\Stats.ice BuildCmds= \ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Stats.ice \ move Stats.h ..\..\include\ice \ "..\..\include\ice\Stats.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "Stats.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\slice\Ice\StatsF.ice !IF "$(CFG)" == "ice - Win32 Release" USERDEP__STATSF="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib" # Begin Custom Build InputPath=..\..\slice\Ice\StatsF.ice "..\..\include\ice\StatsF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/StatsF.ice move StatsF.h ..\..\include\ice # End Custom Build !ELSEIF "$(CFG)" == "ice - Win32 Debug" USERDEP__STATSF="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib" # Begin Custom Build InputPath=..\..\slice\Ice\StatsF.ice "..\..\include\ice\StatsF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/StatsF.ice move StatsF.h ..\..\include\ice del StatsF.cpp # End Custom Build !ENDIF # End Source File # End Group # End Target # End Project