// ********************************************************************** // // Copyright (c) 2003-2017 ZeroC, Inc. All rights reserved. // // This copy of Ice is licensed to you under the terms described in the // ICE_LICENSE file included in this distribution. // // ********************************************************************** #ifndef ICE_PLUGIN_MANAGER_I_H #define ICE_PLUGIN_MANAGER_I_H #include #include #include #include #include #include #include namespace Ice { typedef Ice::Plugin* (*PluginFactory)(const ::Ice::CommunicatorPtr&, const std::string&, const ::Ice::StringSeq&); class PluginManagerI : public PluginManager, public IceUtil::Mutex { public: static void registerPluginFactory(const std::string&, PluginFactory, bool); virtual void initializePlugins(); virtual StringSeq getPlugins(); virtual PluginPtr getPlugin(const std::string&); virtual void addPlugin(const std::string&, const PluginPtr&); virtual void destroy(); PluginManagerI(const CommunicatorPtr&, const IceInternal::DynamicLibraryListPtr&); private: friend class IceInternal::Instance; void loadPlugins(int&, char*[]); void loadPlugin(const std::string&, const std::string&, StringSeq&); PluginPtr findPlugin(const std::string&) const; CommunicatorPtr _communicator; IceInternal::DynamicLibraryListPtr _libraries; struct PluginInfo { std::string name; PluginPtr plugin; }; typedef std::vector PluginInfoList; PluginInfoList _plugins; bool _initialized; static const char * const _kindOfObject; }; typedef IceUtil::Handle PluginManagerIPtr; } #endif